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This shows the stairs that lead into the casino as well as the walls and the door. The stairs fit exactly how I wanted them to, I imported and chose to put them in the corner as planned. This give a different approach to the entrance and add to the look of the room. Along with the stairs that add interest I have added walls with a wallpaper look, this pattern is an image that I saved from google, and played with in the material editor so that it was tiled and looked symmetric. This pattern I chose fits the room very nicely as it is a fancy and dark swirly patter as you would expect to see in a casino. I simply applied the material to the four planes that surround the room.
I added a texture to the floor which is very pleasing, it looks realistic and fits in with the bar and the walls. I also had to tile the floor in the material editor because the wood pattern looked too large before I tiled it. Together with all these elements I have made a casino room which I am fairly please with, I think there is some missing detail which could be added. But for now I am happy with the room to start using the camera techniques to glide around the room, which is going to be the first animation that I try.
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