Thursday
Golden gun without texture
This is the basic shape of the golden gun, I started by placing a reference plate with a picture of the gun so I could scale the components accordingly. I started off with the cigarette case which makes the hand part of the gun, I had to indent the top and round the edges to get the right shape. To round the edges I made a cylinder and aligned it with the shape, I then used the vertex's to manipulate the shape so it aligned with the cylinder. I then added the top of the cigarette case which is placed under the the barrel and connects to the trigger, for this I cloned the case and just cut the size of the main rectangle. I added the trigger by creating a cylinder and extruding a pin out which is what connects with the cigarette case and causes the gun to fire. The next stage was the lighter which sits on top of the cigarette case, this was simply a rectangle, with a different compartment coming out to make the attachment for the barrel. The last part to construct was the barrel, I simply used the cylinder tool to make the main part and extruded at the end to enhance the look. It was hard to get the detail into the model such as the detailed texture on the lighter, but hopefully this can be added during the texturing process.
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment